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AI Insights · Timothy · September 2021

Top 5 Snake Games on Android in Russia, Q3 2021: Performance Insights

In Q3 2021, the top 5 snake games on Android in Russia showcased varied trends in downloads, revenue, and active users. Discover the performance metrics for each game.

Top 5 Snake Games on Android in Russia, Q3 2021: Performance Insights

In the third quarter of 2021, the top 5 snake games on the Android platform in Russia exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular games.

Snake.io - Fun Snake .io Games from Kooapps Games saw fluctuations in weekly downloads, peaking at around 59.7K in early August. The game’s weekly revenue hovered between $20 and $33, with the highest revenue recorded in mid-September. Active users initially declined from 412.7K to 278K by the end of August but rebounded to 342.3K by the end of September.

Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES maintained consistent weekly downloads, averaging around 40K. The game experienced a notable increase in weekly revenue, reaching $145 in mid-July and peaking at $112 by the end of September. Active users remained relatively stable, fluctuating slightly around the 580K mark.

slither.io from Lowtech Studios showed a steady decline in weekly downloads from 37.2K in late June to 24.2K by the end of September. Weekly revenue varied modestly, with peaks of $12 in mid-July and a low of $1 in late September. Active users decreased from 445.6K in late June to 310.8K by the end of the quarter.

Gravity Noodle by VOODOO experienced a dramatic spike in weekly downloads, reaching 129.7K in mid-July. However, downloads tapered off to around 1K by the end of September. Despite minimal revenue generation, the game had a significant surge in active users, peaking at 173.5K in late July before settling at 17.7K by the end of the quarter.

Snake Arena: Snake Game 3D, another title from CASUAL AZUR GAMES, had a steady increase in weekly downloads, peaking at 23.1K in mid-August. The game’s weekly revenue showed slight growth, peaking at $15 in late August. Active users increased from 24.9K in late June to 45K by the end of September.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021